2024 Look Ahead

As you pack away the holiday decorations and get back into the flow here are the three vectors I am watching, and building on, this year: Open, Generative and Feral.

“Taken individually, the three vectors described in this report have the potential to create new category leaders and reshape the industry. Taken together, they offer a huge opportunity for learning professionals.”

I welcome comments, informed criticisms, attaboys, DMs and any contribution to this generative experiment. I believe in the power of learning. And right now, it is a super power we need more than ever.

Last year’s report

Last Year’s Debrief

 

2023 Look Back

Review of last year’s themes: Video, Skills and M*verse.

In preparation for publishing my thoughts for the upcoming year I took some time to review last year’s themes. My macro drivers, first published in 2021 remain changed, as does my unrewarded optimism regarding how fast the impending shift in L&D will take. Trajectories remain more important than current location (more on that in this year’s letter). Especially in an industry with a history of chasing.

If you want to refresh yourself on last year’s report it is available here.

Theme 1: Skills

Of all the themes discussed this shift is most readily obvious. With multiple efforts underway and headlines full of, “the the need for”, “the lack of” and “the power of”, skills, not degrees, are the currency of the worker.  The true value of moving to a skills-based will only be seen when there is a shared standard. While proprietary definitions may be helpful for improved management at the individual company level the lack of transferability means potential talent pools will continue to be overlooked.

Lack of a common ontology also means that third-party learning solutions will struggle to readily identify where they are adding value between organizations and geographies. I am a big fan of standards at this foundational level and L&D has already seen the importance and benefits. SCORM, like bluetooth or router standards, may not be the best bit they allow for developers to invest in other areas of the solution. While various industries will certainly have their specific technical skills, durable skills may change context but are unchanged. This becomes clearer when the next challenge facing these efforts is addressed.  

Getting an ontology correct is not a small matter. I enter the mighty platypus into evidence for your consideration. That said many efforts continue forward without important clarity regarding definitions of what a skill is and on what various skills actually mean.  I was asked to participate in one such national effort and my group was disappointed to see that earlier work has been loosely defined resulting in inconsistencies and a lack of understanding across the “skills” we were meant to evaluate. I enter “grit” into evidence for your consideration.  

As part of building a learning design for a video series my team needed to define “teamwork.” After reviewing +20 teamwork “models” we drafted our working model. Our model identifies 4 supporting capabilities and over 30 contributing durable skills. Would I have preferred to have spent that week building the solution? Certainly. While I do not believe that our definition is the only answer I do know that by having defined our answer we can rapidly remap our targeted skills to any ontology that emerges.  

In last year’s report I stated, “ Just as the microscope open up a new understanding of science, the new skill scope will allow us to see performance in a new way.” Now that we are all looking through the skill scope we need to agree on what we call what we see there.

Theme 2: Video

Video has won the media war. Your podcast is great but science tells us that the eyes are the driver of attention and attention is pretty important to learning. Listening with your eyes closed is simply a way of avoiding those pesky visual distractions, not necessarily a sign that you are really into it. While books are seen as low-tech they still engage the eyes allowing the information or story to be more engaging.

Video offers L&D a familiar, easily distributable and preferred media format. However it also comes with heightened learner expectations.  When you attend a class you are comparing it to other classes you have attended. But when your learning is delivered on video it competes with all the other videos watched by that learner.

Production costs continue to drop so there really is no excuse. And while many focus on improving their video production capabilities L&D continues its habit of content transfer.  Imagine if your daily local news was simply an image of a town cryer standing on a platform shouting out the events of the day. New media offers new opportunities to define a native solution, one that is better than the current. Capturing a lecture or animating a Powerpoint is often worse than live, not better. With the cost excuse removed I hope more will see the opportunity.

The bar is pretty low. While my team was doing research for our recent video project they spoke to a lot of folks and as my production lead expressed, “most of them made the face.” If you don’t know what that means, simply tell someone you spent the morning watching a training video and watch their reaction.

Some rationalize that this is because they are watching for work or the subject is not fun. Yet YouTube remains the highest rated tool for learners and “how to fix your dishwasher” isn’t fun but it gets millions of views. Value to the learner overcomes a lot. So do new design approaches. So while L&D focuses on production, the folks that sell us sugary drinks and divisive ideas put color theory, psychology, symbology and neuroscience to work in their behavior changing solutions.             

Theme 3: M*verse

If you expect me to back off this macro driver you will be disappointed.  Anyone with an understanding of exponential growth will get this. I will, however, keep this uncharacteristically brief. Cloud use continues to grow so the learning tech stack migration is still coming. As for the creator economy, it is going to be big but more on that in this year’s note. 

Finally, last year Ledger, a well funded player in the crypto space launched School of Block, a gamified curriculum for digital currency literacy in the metaworld Sandbox. Season One of SoB had 300,000 players, had 1.5 million impressions, and saw 110,000 graduates with 4.6 million quests completed. More here.

Yes, I agree the players were early adopters, not representative of typical employee populations (for now). Yes, the content, learning how to use money and crypto assets and to avoid scams, was more motivating than typical safety training. But the model which included major sponsorships worked. Now review your adoption curves (I recommend Crossing the Chasm by Moore) and remember it is about trajectories. In the meantime remember it is not about the goggles it is about immersion. More here.

What’s Next

So what is ahead for 2024? Three words: Generative (not just AI), Feral (learning not dogs), and Open (creator space).

AI on L&D

I interviewed ChatGPT on its view of L&D’s biggest issues. The answers were what you expect from any new boss; diplomatic, helpful and kinda good.

You can’t open a news feed, newspaper or magazine without seeing ChatGPT discussed, reviled, lauded or feared. As a person whose currency is words in the form of product ideas, business analysis, innovative concepts and learning strategies, I was very curious to see how ChatGPT might be impacting learning development in the coming year. ChatGPT has already been used to create movie scripts, music videos, novels written in the style of our favorite authors, research papers and test exams. It certainly won’t be long until others like me begin to use the tool to create learning experiences.

Full transcript of my interview with ChatGPT can be found below

The immediate implications are similar to what musicians have seen with ProTools and doctors have experienced with WebMD. ProTools allows anyone to make studio quality music. Not necessarily good music, but studio quality. This has caused a glut of new music to appear, pushing the perceived value of content towards zero while adding to the value of curation, critics and marketers.  WebMD democratizes information creating challenges to a doctor’s expertise. WebMD makes every patient feel as if they know as much as their physician about diagnosis and treatment.  Both of these dynamics will be on display for all domains that traffic in content. 

For L&D this means that the amplification of the pre-existing perception of business leaders that they know what learning they need combined with SME’s ability to create pro “quality” learning via a few prompts will exacerbate the internal challenges faced by L&D organizations.

Overall, I find GPT to be a game changer when it comes to my personal workflow. It has allowed me to move rapidly from idea to strawman as well as providing me with solid documentation of my journeys down various rabbit holes. What was formerly a simple sketch and a handful of thoughts in a notebook is now instantly transformed into shareable, testable, and even monetizable ideas. I am currently experimenting with ChatGPT as an assistant to my learning design process. More on that in the coming days.

With all this potential and buzz I thought it would be fun to ask ChatGPT what its thoughts were on learning and development. Below are some highlights.

The similarities between how AI and employees learn

“AI models are able to learn through self-directed experimentation and exploration, and employees can also benefit from being given the freedom and resources to take a self-directed approach to learning.”

The use of learning in games

“Players reflect on their experiences and decisions, analyzing what worked well and what didn’t. They might compare their performance to others, read game guides, or use trial and error to understand the game mechanics better.”

The value of DE&I

“…diversity can also lead to a deeper understanding of the topic being studied and a more meaningful learning experience.”

Which “Friends” character would L&D be

“Workforce Development could be seen as Ross…”

How can we use AI? How important is L&D? Are you coming for our jobs?                 full transcript below

Let’s be honest. The typical job description role for a learning and development pro contains a number of bullet points that are likely to be replaced by AI in the coming years. L&D, like all workers, needs to take a hard look at what they do that adds differentiated value and quickly turn its focus away from the rest. I have written about the power of range before. This power is magnified by AI. As an industry, our Canva and Articulate skills are going to mean little in a world powered by AI created learning experiences. Our curiosity, creativity, and critical thinking skills will mean much more.

Please enjoy my conversation on L&D with ChatGPT. – j.

2023 L&D Look Ahead

My annual look an industry on the verge of greatness. Or not.

The primary activity of all organizations is Learning. Winners must quickly learn; new markets, new competitors, new technologies, new business models, new techniques, new customer needs, new regulations, new new new…  So why is L&D still viewed as a support function equivalent to payroll? Maybe it is because we haven’t yet learned that what got us here will not get us there? Maybe this is the year.

Wondering what workforce development might look like beyond 2023? Check out my 3 Mics presentation here.

A quick look back…

A quick look back at my 2022 industry predictions as I prepare my 2023 thoughts.

As I sat down to write my annual note on what will shape the workforce development industry in the upcoming year I took a minute to reflect on last year’s missive. For those of you who were not on last year’s distribution list I have included the note below. I addition to the summary, I also provided several specific public and private opportunities for clients. I have chosen not to include these but I am happy to discuss them privately. While the focus of my annual note is on the market, and for investors/suppliers, its assumptions have implications for CLO and other other learning leaders.

This year I will publish the updated summary here as part of my annual distribution. Company specifics will remain only for clients.

In Hindsight

Honestly, I am surprised to say that I stand by the all of it. Normally this would worry me. I would assume that it meant that I hadn’t learned anything in the last year. In this case there is another reason for my continued support of the themes laid out twelve months ago. I over estimated the speed of change that the industry would undertake. The lack of enthusiasm from industry leaders to last year’s document was my first hint of this. Despite their chilly reception, the cover of the latest Training Magazine has reaffirmed my sense of direction. Even if my sense of pace is likely still exaggerated.

On Video

One of the investment opportunities I discussed in my note was both publicly traded and video oriented. My recommended sell/short for this company was due to an overriding belief that the model for “factual” video content needed a serious rethink. And I didn’t see anyone, public or private, pursuing new models. Before I distributed my note I actually reached out to one of this company’s large investor and shared my thoughts. They were not convinced. They are down 87% October to October. This is not meant as an “I told you so,” rather it is meant to say that the opportunity in video remains and I believe it will be a big player in 2023.

Final Thought

As I turn my attention to the upcoming year I am doubling down on the trends I highlighted last year. Last year my conclusion was that the opportunity to built the next generation provider in the learning space was there for the taking. I still believe this. But I no longer think that a new player is the big move. For next year I am thinking bigger. More at the end of the month.

My Industry Working Thesis

If you are not not asking the big, uncomfortable, scary questions about the future of L&D you are not a learning leader. It is easy to lead during periods of growth. This is no longer one of those times.

Workforce Development is a large and rapidly growing pain point worldwide for government, corporate and “student” customers. Economies are feeling the strain of a mismatched talent pool. Companies are realizing that their patriarchal relationship with the workforce is inefficient and no longer compelling to the workforce. Workers are learning to take greater agency for their labor, imposing consumer-grade expectations on learning solutions. Combined with a track record of limited impact and minimal stakeholder confidence, the workforce development sector is poised for a wholesale transformation.

Wholesale does not mean incremental. It does not mean best practice. It means new practice. It means that learning leaders will need to rebuild from the base not modify from what exists. What will the focus of L&D be in a world where 70% of a company’s workforce is non-employees. What skills will L&D need to develop in an economy where you can buy the skills you need, in the amounts you need, on the open market? How does learning design change in immersive environments? Does L&D’s tech stack become redundant when learning moves to digital domains where performance, activity and engagement data already abounds?

L&D has evolved as a domain alongside the growth of organizations. Organizations based on factory and military models. Models that are quickly proving themselves inadequate for today’s economy. L&D, which already has learner and sponsor satisfaction levels that would bankrupt most companies, needs a revolution not more slow evolution.

At some point L&D turned down the educational arts path and away from its organizational science roots. This shift left it with a stronger affinity to school teachers than to psychologists, labor economists and cognitive scientists. Neuroscientists and AI researchers are now defining what learning is for humans and machines. All the while millions of hours of “en vivo” learning experiments are being conducted in companies around the world by L&D.

The entire system (suppliers, degrees, roles) is built around core assumptions and canon that will need to change if L&D is to reinvent itself for the workforce of tomorrow. Reinvention won’t be easy. A lot of people have a lot invested in things staying the same. But they are not. And L&D needs to stop trying to build a faster horse.

What is your industry thesis? What assumptions underpin your plan for the future?

Recession Starts in the Mind

Where is L&D in the cycle?

Just a quick check to see where we are in the cycle. Asking for a friend.

  • Step 1: Heads down. Review onboarding schedule.
  • Step 2: Review Q3/Q4 calendar
  • Step 3: Contractors get the “finish by end of Q2/may not happen” message
  • Step 4: Executive calendar review because they are “too busy” to attend
  • Step 5: “What was our staff ratio versus ATD benchmark?”
  • Step 6: ” Good thing we got everything digital (no humans)” – executive
  • Step 7: “Good thing I got into compliance training.”

Let me know in the comments below.

Seth Godin on Lifelong Learning

“Learning, on the other hand, is self-directed. Learning isn’t about changing our grade, it’s about changing the way we see the world. Learning is voluntary. Learning is always available, and it compounds, because once we’ve acquired it, we can use it again and again.

…leaders who choose to make a ruckus understand that continuous learning is at the heart of what they’ll need to do.”

Seth Godin

CLO as Sports Agent

Learn from the pros. Stats matter and finding the ones that matter to your company is key.

The results of the new SEC reporting requirements are starting to appear on company reports and they “meet expectations”. As many managers will attest this rating covers the entire range of performance from “best of the rest” down to “not great, but not bad enough to replace.” I had low expectations so well done public companies.

Last Autumn the Zooms were flickering with talking heads (mine included) talking about how this new reporting requirement was a huge opportunity to raise the profile of L&D. Executive conversation based on data in every hallway. New standards and scorecards were sure to spread like wildfire. And then…not so much. The regulation was meant to evolve over time with reporting norms coming from the companies. So it will. But it will take time.

Moneyball

So what is a learning leader to do in the meantime? CLO’s need to talk data. The organization must be shown that in and numbers L&D has something to add to the story being told every quarter. how learning is scaling to develop new leaders in support of growth. How development is a tool for attracting the best and brightest. How L&D will help the company win.

When it comes to talking data I like to look at professional sports. I never played sports and while I enjoy them I think I look at them differently then some. As a learning geek, sports have everything to love: people dynamics, skills, strategy, performance targets, and unlike the business world a ton of data and a short feedback cycle. Make a change this week see the results on the weekend. Fully transparent performance reviews with comprehensive analytics every week. What is not to love?

And within this world of public performance how is a team contributor (let’s call them L&D) to set themselves apart, especially at contract time? The team’s star (let’s call them sales) can focus on titles, wins and other team accomplishments. But how does the center back (footballer) or left tackle (American footballer) stand out? Data.

In baseball the batting average (# hits/ # at-bats) is a classic sporting statistic. For decades it was seen at the gauge of a batter’s prowess. Then someone (I assume a player’s agent) asked the question, “but can they hit when it counts?” and so was born the slugging percentage. This is now a common stat representing how well the player bats with runners in scoring position. It is a stat in a context that matters. And there are lots of them used all you need to do is watch a game/match/event. Some sports broadcasters forget the “that matters” parts as they list a player’s exceptionally high batting percentage, against left handed pitchers (relevant), on Thursdays in June (maybe relevant but doesn’t matter).

So why not forget the “days of learning per employee” stat and talk about “days delivered in support of new product launches” to show how critical L&D is to new revenue? Or “delivered within 30 days of needs identification” to show responsiveness. Or “% of offerings that are new or refreshed every quarter/year” to show vitality of product set. These stats are powerful differentiators, specific to your business and your L&D organization’s value proposition. Best of all they are great conversation starters.

So what is your slugging percentage?

Failure: It is all in the definition

The new business context requires L&D organizations to experiment, innovate and transform. However, this requires trying out new ways of structuring the learning organization, designing learning products, delivering learning and partnering with business. Often, L&D leaders shy away from introducing these big, bold new ideas. The key obstacle is that many mature organizations treat failure as a weakness. However, successful startups have adopted a different point of view. For them, failure is nothing more than an evidence based correction to an assumption- better to know sooner, rather than later.

Too often, L&D’s limited resources are misspent. As Peter Drucker has been quoted as saying, “There is nothing so useless as doing efficiently that which should not be done at all.” It is from this perspective that failure becomes a virtue. None of us likes to fail. Nevertheless, in the context of operating successfully in today’s business environment, not only is failure acceptable… it is required.

“Fail often. So, you can succeed sooner.”

– Tom Kelley, Ideo partner

Let us begin by acknowledging that experiments can be difficult in a large company. Unlike startups there is often little ability to take a let’s-try-some- things-and-see-what-sticks attitude. This can challenge any organization tasked with innovating within an established company. In times to come, we are hopeful that this limiting factor will lessen as more companies, of all sizes, recognize the need for increased innovation in all aspects of the business.

However, for now, L&D organizations in mature companies may continue to relate to failure with fear. Having worked so hard to build credibility, L&D leaders might consider failure as a step backwards. I strongly recommend that L&D leaders change their perspective on failure. By properly recognizing failures, L&D’s successes become even more powerful in generating executive, manager, and learner buy-in. Two keys to this are turning failures into learnings and being transparent.

When Viewed in the Right Light…

Steve Blank is a retired serial entrepreneur now teaching entrepreneurship at UC Berkeley, Stanford, and Columbia. He has studied what he calls the stages of startup failure.

Stage 1: Shock and Surprise

Stage 2: Denial

Stage 3: Anger and Blame

Stage 4: Depression

Stage 5: Acceptance

Stage 6: Insight and Change

While failure for L&D is rarely as final as it is for startups, the stages remain relevant, and both startups and L&D must push to achieve stage 6 as quickly as possible. What others refer to as a ‘failure’ is better described as a ‘major lesson.’ This lesson is one that can only be learned by trying. L&D must turn its failures into learnings. This is the only way by which the odds of delivering unmistakable value next time improve. According to Nick Casado, a computer networking star who sold his startup for over a billion dollars, the true skill is “to learn to embrace failure — not only embrace failure, get good at it, and by that, I mean get back up, apply what you’ve learned, and hit reset.”

Show Your Scars

The final principle of handling failures well is to be transparent. This transparency extends to the L&D team, stakeholders, and even other learning professionals. For startups, this sharing of ‘major lessons’ has become part of the culture. CB Insights, a research firm “that helps corporations guess less and win more” has amassed and shared over 200 startups’ “post mortems” in the hope that startups in the future will make new mistakes, not repeat old ones.

L&D conferences are full of best practice case studies and chest thumping showcases. L&D leaders must participate in these conferences, not just to listen to others’ successes, but also to fearlessly acknowledge their own failures. How about seminars on “10 ways I screwed up our roll out” or “3 easy ways for upsetting your executive sponsor”.